Card TypeLegendary Creature Human Noble Knight // Legendary Enchantment Creature Saga Dragon RarityRare Power/Toughnessnull/null Legalities Dragonfire Dive During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
4WW, T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
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Bahamut, Warden of Light
(As this Saga enters and after your draw step, add a lore counter.)
[I] [II] Wings of Light Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
[III] Gigaflare Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying function toggleLegality() { var element = document.getElementById("info-item-legalities") var closed = document.querySelector(".legalities-closed") var open = document.querySelector(".legalities-open") if (element.classList.contains('d-none')) { element.classList.add("d-block") closed.classList.add("d-none") open.classList.add("d-block") element.classList.remove("d-none") closed.classList.remove("d-block") open.classList.remove("d-none") } else { element.classList.add("d-none") closed.classList.add("d-block") open.classList.add("d-none") element.classList.remove("d-block") closed.classList.remove("d-none") open.classList.remove("d-block") } }